

In my opinion this game utterly fails with the former, and is hit or miss with the latter. However, if you have a decent game and want to make it great, the key is to take those fundamentals and employ them in a creative and enjoyable fashion. I would be shocked if anyone reading this doesn’t know the fundamentals of the FPS, so suffice it to say that Quake 4 is definitely a well-oiled machine in terms of interface, screen layout, and all other building blocks that can potentially hip check an otherwise decent game. As with most First Person Shooters (FPS), you are given a gun, shown the enemy, and sent off to eliminate them. If we paint this game in broad strokes, it uses a pretty standard keyboard layout right out of the box, and other than inverting my mouse I was able to start playing with no tweaks to the controls. Green goo dripping from the ceiling was well done, and helped give the game some character.
.jpg)
#Quake 4 enemies movie#
The intro movie is visually flawless, but lacks the intensity and immersion of the original. Whatever the motivation, this immediately put me on high alert for other shortcuts taken in Quake 4. However, now is the time to start using that engine for NEW material, not rehashing the old. I could somewhat forgive this mindset in Id’s Doom 3, as that was clearly meant to exhibit their new graphics engine (we can debate whether they took the right approach). So, my first impression of a game I was HIGHLY anticipating is that with a whole universe of Strogg and mankind to draw upon, including a massive conflict on two planets, the best they could come up with was an intro pulled from Q2. This would be forgivable if this were a remake of the old classic, but we are clearly told that this is taking place AFTER the events of the previous title. Whether it was intentional or accidental, the Quake 4 movie is almost exactly the same (pan on debris in space, show capital ship, show drop ship, damage drop ship, crash land, begin action). With music pounding, sounds of battle roar in my headset as the radio chatter conveys a desperate fight… As the player, I am totally immersed into this new world and feel pumped to be a part of this massive assault and an exciting new game! There is just one problem though… This intro is for Quake 2! While Quake 4 (Raven Software) has a VERY similar intro movie, it lacks the spirit of the original I’ve just described.īefore you call me crazy, pull out your old Quake 2 disc and watch the intro movie. On the way down my ride is damaged and forced to crash land well away from the landing zone. Even now I can vividly see my tin can separating from the mother ship, music blaring, beginning a wild descent into a frenetic battle. In one of the most memorable cinematic intros I can remember in the Quake universe, the game begins with a massive capital ship arriving at the Strogg planet, ready to unload drop ships of marines tasked with the nasty business of putting boots on the ground of the enemy stronghold. Gamers looking for a fresh storyline (which doesn’t rely heavily upon ideas and innovations found in previous titles) will probably have issues with Quake 4. The game will appeal to those who simply want to be guided through a shooting gallery, blazing away at the evil Stroggs.

Warning Shot: Much like the Strogg cyborgs, this game is technically brilliant in its construction, but lacks the creativity, variability, and soul needed to make this an enduring classic.
